Minoqi
Home
Archive
About
GitHub
Home
Archive
About
GitHub
Profile Image of the Author
Minoqi
Freelance Game Programmer in Unity and Godot.
Categories
Tags
AI Algorithm Devblog Game Programming Genshin Impact Godot Networking Postmortem Python Release Review Tutorial Unity Unreal Engine
2025
1 posts
01-29
CastleDB Cleaner - CastleDB to JSON Converter
#Python #Devblog #Tutorial
2024
6 posts
08-04
New Labels, V1.5, V2.0 Updates, Parers Addon Updates
#Devblog
07-25
Dialogue Forge V1.0 Coming Soon!
#Devblog
07-20
Easily Swap Between Dialogue Files
#Devblog
07-11
Breakthrough on Exporting Data Progress
#Devblog
07-04
It's Been a While, Here's an Update
#Devblog
03-28
Dialogue Forge Roadmap Updates
#Devblog
2022
8 posts
05-05
Achromatic Devblog #3
#Devblog
05-05
(Partially) Recreating Genshin Impacts Enemy AI w/ State Machines in Unity
#Devblog #AI #Unity #Game Programming #Genshin Impact
04-11
Creating Influence Maps in Unity
#Devblog #AI #Unity
03-10
Achromatic Devblog #1
#Devblog
03-09
Achromatic Devblog #2
#Devblog
03-07
Creating Flow Fields in Unity
#Devblog #Unity #AI
02-14
2D Flocking Algorithm in Unity
#Devblog #Unity #AI #Algorithm #Game Programming
01-31
Basic Obstalce Avoidance Algorithm in Unity
#Devblog #AI #Unity #Game Programming #Algorithm
2021
2 posts
12-05
Creating a Dialogue Tool in Unity
#Devblog #Unity
04-08
Your Forever Home Alpha Build & Our First QA
#Devblog
© 2024 Minoqi. All Rights Reserved. / Sitemap
Powered by Astro & Minoqi
© 2024 Minoqi. All Rights Reserved. / Sitemap
Powered by Astro & Minoqi